


I had to revert the Project Settings folder alone. Now I've managed to get it working without reverting the whole Library folder. Not when the goal is to delete-rebuild the library in the first place (some corrupted files can get cleared up by re-building, or that was my hope at least). Is that a solution though, having to revert? Not really. svn revert)Ĭlick to expand.Yes it is fixed in 30 seconds by reverting to the old Library, never said it wasn't. If you were, this project settings issue would be fixed with just a single command, wasting no more than 30 seconds of your time. On a side note, you should really be using source control yourself. Since that doesn't seem to be the case, I have to assume something else happened to your project settings. If there was a general problem with project settings getting screwed up every time that happened, you'd have all the plus/pro Unity subscribers breathing down Unity's neck until that was fixed and endless crying about it on the forums.

Every time you check out a fresh copy of a project from source control, you're building a new library folder from scratch. On OSX: ~/Library/Preferences/Unity/Editor-n.x/LayoutsĪs for your project settings, Unity projects are commonly used with source control (Git, SVN, etc), especially with bigger projects and all of Unity's big customers, and you don't check the Library folder into source control. On Windows: %APPDATA%/Unity/Editor-n.x/Preferences/Layouts
